Key indicators
🎈 $9.9 billion — market volume in 2022;
🎈 $11.3 billion — market volume in 2023;
🎈 $23.76 billion — projected market volume in 2028;
🎈 $33 billion — forecast for 2032;
🎈14.30% — average annual growth rate from 2023 to 2032;
🎈 381 million is the expected audience of esports by 2025.
Development factors
Esports betting is becoming more popular due to:
🔮 AI and data analytics: Modern betting is based on player statistics and team results, which allows AI to make accurate predictions;
💸 Blockchain and cryptocurrency: provide security and trust;
🥽 VR and AR technologies: the opportunity to watch matches in virtual reality;
☎️ Mobile platforms: the availability of bets at any time and place.
Target audience and popular games
The main audience is people aged 26-30. Twitch remains the main streaming platform. The most popular betting games:
🎮 38% — League of Legends;
🎮 29% — CS:GO;
🎮 18% — Dota 2;
🎮 7% — Starcraft 2.
Geographical trends
The United States leads the way with projected esports revenues of $1.07 billion in 2024. North America ranks first in betting due to legitimacy. In Europe, Germany has the largest share, and the UK is showing rapid growth. Asia, especially China and India, also shows significant potential.
Market Leaders
The largest companies in the field of esports:
🏢 Betcris;
🏢 Luckbox;
🏢 Bet365;
🏢 Betfred;
🏢 Draft Kings;
🏢 Esports Entertainment;
🏢 Betsson;
🏢 Entain.
Future and forecasts
Expected:
☄️ Legalization of bets in different regions;
☄️ Increasing the audience thanks to video games as a hobby;
☄️ Personalization of bets using AI;
☄️ New features for betting on in-game events and virtual items;
Integration with social networks.
Esports continues to develop, opening up new horizons for iGaming. Given the growing audience and innovative technologies, the future of this field looks promising.